For my senior project this semester, I'm doing Secret of Mana in the art style of Legend of Zelda: The Wind Waker. My layout for my style sheet isn't finalized, so that's going to change later on.
A little preview of what's to come. No, I'm not planning on designing the entire Soul Calibur cast in the style of Wind Waker. I'm just playing around and practicing with the Wind Waker style. I'm concepting another game most likely in the style of Wind Waker for my next Senior project.
Sorry for the long absence. Last semester was a bit of a journey for me about myself and my art, and afterwards I needed a break from thinking about art and design. I compiled just about everything I did for my Arctic Runner Story. Hope you like it.
Environment ideas for my story. I'm imagining the homeland at the beginning of the story being lush and rich of life, and the arctic being barren like a desert. I'm trying to find different ways for my characters to travel through the arctic and different themes for regions in the arctic.